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CoinFlip-DiceRoll.tcl 1.0.0

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Coin flip commands

# CoinFlip-DiceRoll.tcl  Version 1.0  by SpiKe^^ (30 Dec 2012) #

# author:  SpiKe^^ #
# e-mail:  spike<at>mytclscripts<dot>com #
# webpage: http://mytclscripts.com/ #

# This file is Copyrighted under the GNU Public License. #
# http://www.gnu.org/copyleft/gpl.html #

######### Coin flip commands #########

#  !coin nick1 nick2
# example:  !coin starr spike^^
# note: list any two nicks as the players

#  !coin nick
# example:  !coin starr
# note: command user will be the second player

# For help with the Coin flip command, use:  !coin

######### Roll dice commands (with Default Dice) #########

#  !roll nick1 nick2 nick3
# example:  !roll starr bart spike^^
# note: list any two or more nicks as the players
# note: can use +me or your nick to include yourself
# example:  !roll starr bart +me

#  !roll nick
# example:  !roll starr
# note: command user will be the second player

#  !roll -all
# example:  !roll -all
# this will roll the dice for every non-exempt nick in channel
# note: max players for -all controlled by cFdR(maxnk) setting
# note: list of players will always include the command user

#  !roll <number of players>
# example:  !roll 20
# this will roll the dice for 20 random non-exempt nicks
# note: list of players will always include the command user

# For help with the Roll dice command, use:  !roll

######### Roll dice commands (with Custom Dice) #########
# note: All above Roll dice commands can be used with Custom Dice
# note: maximum of 20 dice, minimum of 4 dice sides

#  !roll <number of dice>@<numbers on dice> <players>

# example:  !roll 2@1-6 starr bart spike^^
# note: roll 2 dice, with standard 6-sided dice, for listed nicks

# example:  !roll 4@1-10 starr
# note: roll 4 dice, using 10-sided dice, for starr & command user

# example:  !roll 5@0-19 -all
# note: roll five, 20-sided dice (numbered 0 to 19), for all nicks

# example:  !roll 2@1-50 45
# note: roll 2, 50-sided dice, for 45 random nicks (include cmd user)

# For help with the Roll custom dice command, use:  !custom

 


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